01. HUMAN FIRST
Technology should respect people. I care about privacy, fair design and giving people more control over the tools they use. Good tools should be useful without being hard to understand.
[ EMPATHY IS A FEATURE ]
I’m Bogomil Shopov - Bogo. I exist where technology meets people, where art interrupts the ordinary, and where freedom is something we build, not just talk about.
Twenty-plus years around technology have taught me that the hardest problems are rarely only technical. They live between people, incentives, interfaces, habits and systems. I like understanding how things work - and asking who they work for.
Technology should respect people. I care about privacy, fair design and giving people more control over the tools they use. Good tools should be useful without being hard to understand.
[ EMPATHY IS A FEATURE ]Free and open-source software lets people learn together, improve tools, translate them and fix problems. It also gives people more control over the software they depend on.
[ FORK THE FUTURE ]With Image Not Found, I use art in public spaces to draw attention to things people have stopped noticing. Sometimes a sticker, a painted pothole or a postcard can start a useful conversation.
[ ARTIVISM // MAKE IT VISIBLE ]Heavy metal gives me energy and reminds me to keep an open mind. Work can matter without becoming boring, and communities need room for unusual ideas.
[ DISTORTION WITH PURPOSE ]Contributing to communities and tools including Mozilla, Thunderbird, Fedora and OpenStreetMap. Translation and small contributions count, they help real people participate.
Threat modeling, digital trust, privacy-aware design and helping teams ask better questions before a risk becomes an incident. I wrote A Convenient Guide to Starting You on Threat Modeling.
Image Not Found experiments use creative interventions to surface what has become invisible - from potholes to surveillance - and invite people to act instead of shrug.
Talks and workshops about open technology, digital rights, UX, threat modeling and why fun, curiosity and humanity belong in technical work.
Build things people can understand. Protect the space to think, choose and create. Make the invisible visible. Share what you learn. Question systems that demand trust but refuse transparency. And when someone says “nothing will change” - try something anyway.
A selective timeline, not a complete CV. Explore the source links below for the longer trail.
Follow me on the open social web, from your own Fediverse server.